Broadly, the entries are grouped into Knowledge Seekers, Power Seekers, Thrill Seekers, Shadow Groups, and everyone else. I figure I'll give a brief overview, with some pointer references. A lot of this is pulling up groups from a variety of past sourcebooks, and looks to be the most crossover heavy chapter. Chapter Three: Ghost-Hunting OrganizationsĪ whirlwind tour of the organizations in the World of Darkness that a group of ghost hunters are likely to cross paths with.
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